Launch League

BAN4E · Grade 12 · Workplace Preparation

BAN4E — Accounting for a Small Business

Students work through each component of the accounting cycle with an emphasis on a merchandising business, and use computer applications software to see how accounting is practised at work. They build an understanding of payroll systems, inventory, specialized journals, subsidiary ledgers, income tax reporting and budgeting.Taking this course? Business 101 is free and self-paced and covers a lot of the same ground — you don't need your teacher to sign up first. Teaching it? What Launch League can support, and what it cannot, is set out below.

Grade 12 · Workplace Preparation

BAN4EAccounting for a Small Business

Strong fit

The hard part of teaching this course is finding numbers that are not invented. A student running a venture produces real ones — sales, costs, what is left — and the venture-numbers resource is built to be used as an accounting example. The unit economics work and the money plan give the budgeting side something concrete to sit on.

Relevant Launch League work

  • A real small business's transactions, not a textbook company's
  • Sales and expenses recorded as they happen
  • Unit economics and break-even
  • A budget built from actual numbers

Already teaching it your way? Keep your accounting cycle exactly as it is and swap the example. A student's own venture numbers make the same journal entries land differently, and students who do not run one can use another student's.

What Launch League doesn't do: Launch League teaches no accounting: no journals, no ledgers, no payroll, no inventory systems, no income tax reporting, and none of the software this course requires. We supply numbers, not instruction.

Course title and description from the Ontario curriculum (Grades 11 and 12 Business Studies, 2006). Launch League can support learning in this course; it doesn't deliver course expectations or grant credit, and the teacher decides what counts and how it's assessed.

Suggested approach

How to use it with BAN4E

Suggested starting point: use with my course. You can use it any way that works for your class.

  1. Create a class

    Request teacher access and create a class at Your classes. Students join with a six-letter code.
  2. Pick only what fits your unit

    Use the Launch League work listed below that connects to what you're teaching. Skip the rest.
  3. Let students bring what they have

    A plan, a deck or a business from your class is where they start: students link it and tick what it covers. Nobody redoes work to match our format.
  4. Ask for real-world support

    Mentors, judges, a pitch workshop or a local entrepreneur — send a request.
  5. Enter, if students want to

    The provincial competition is optional and free, and every complete entry gets written feedback.

After the unit

Students can keep going

The assignment can end without the business ending. Students can validate it, sell it, launch it and compete on their own, without a teacher managing any of it.